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7. Skill Tree(Alpha)

6. Skill Tree(Omega)

5. Skill Tree(Null)

4. World of Machinima

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1. The Future of Gaming

Alpha Skill Tree

avatar on 2020-06-21 02:28:50

686 hits, 37 views, 2 upvotes.

Animal Anthro Herm Magic Musc Omni Part Theft Super

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Mecha Combat
Punch Kick Grapple
Super Super Maul
Ultra Ultra Wrestle
--- --- MMA

Mecha Weaponry
Precision Accuracy
Knife Pistol Laser
Sword Rifle Rocket
Dual Wield --- Tactical Nuke

Agility
Dash Flexibility Evade
Sprint Acrobatics Side Step
Marathon Contortionist Shadow Step
Parkour --- ---

TIER 1 Skills

Punch- 5% more damage to punches per star
Kick- 5% more damage to kicks per star
Grapple- engage up to two enemies with grappling
Precision- 5% increase to melee precision per star
Accuracy- 5% increase to firearm accuracy per star
Dash- 5% increase to mecha speed per star
Flexibility- Ability to flip and backbend
Evade- 5% chance to evade projectiles per star

TIER 2 Skills

Super Punch- 10% more damage to punches per star
Super Kick- 10% more damage to kicks per star
Maul- 5% more damage to bites per star
Knife- Able to maintain and use knives
Pistol- Able to maintain and use pistols
Laser- Blast lasers from fingers (palm at star 5)
Sprint- 10% increase to mecha speed per star
Acrobatics- Ability to cartwheel and roll
Side Step- 10% chance to evade projectiles per star

TIER 3 Skills

Ultra Punch- Punches have 3% chance to stun per star
Ultra Kick- Kicks have 3% chance to stun per star
Wrestle- Initiate Headlock, Sleeper Hold, and Leglock minigames
Sword- able to maintain and use swords
Rifle- able to maintain and use rifles
Rocket- able to shoot rockets
Marathon- 10% increase to mecha stamina per star
Contortionist- ability to fit into small spaces
Shadow Step- 10% chance to evade melee attacks per star

TIER 4 Skills

MMA- Initiates Lockup and Ground and Pound minigame
Dual Wield- Wield two weapons at once
Tactical Nuke- Launch a Tactical Nuke
Parkour- Initiates Parkour minigame




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